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TO-MFB3-Blizzard - Unreal Editor 2
This map was created for the Third Mapping Battle held at the official Tactical Ops forums. The rules stated that we had to implement a "TO_ConsoleTimer", which is basically an object that the player has to interact with during a certain amount of time without being interupted and that it had to resemble stealing an item. There was also a size limit, which was 1024x1024x2048 Unreal Units.

My map featured a snowy environment with a secret weapons lab hidden away underneath a small group of houses. The OICW (A very powerful weapon in Tactical Ops) could be obtained by one team after fighting their way into the underground base and hacking their way through a security system. The OICW could then be used to kill of the remaining players of the opposing team.

This map was created somewhere between 12-08-2003 and 13-10-2003.