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TO-MFB7-DecayedTemple - Unreal Editor 2
This map was created for the Seventh Mapping Battle held at the official Tactical Ops forums. The rules stated that the setting for the map had to be "Ancient" and that we had to implement a "TO_ConsoleTimer", which is basically an object that the player has to interact with during a certain amount of time without being interupted or implement a C4 bomb scenario. There was also a size limit, which was 4096x5120x4096 Unreal Units.

My map featured an ancient egyptian temple. One of the teams had to enter it and retreive valuable artifacts.

This map was created between 22-04-2004 and 02-06-2004.